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How the AI Works
What's actually happening between the moment you hit send and the moment the world answers back.
Is the AI different on higher plans?
No — every plan runs on the same storyteller. What changes between tiers is how much of your story it can hold in mind at once: a wider context window and more memory slots, not a smarter or different model.
What's a context window, in plain terms?
How much of your story the AI can read before writing the next line, measured in tokens. At 4k tokens (Free) it's working mostly from recent turns; at 32k (Legend and Mythic) it can weigh a much longer stretch of history, so callbacks and long-game consequences land more reliably.
What are memory slots?
A curated set of facts — names, places, relationships, decisions — that the system keeps track of even after they'd normally fall out of the context window. Slot counts scale by plan, from 25 on Free up to 200 on Mythic.
What are Story Cards, and how are they different from memory?
Memory is the AI's best guess at what still matters. A Story Card is you telling it directly: this does not drift. Pin down a character's motive, a kingdom's borders, or a betrayal that shouldn't get walked back, and the AI treats it as fact going forward. A handful of specific cards does more than dozens of vague ones.
What are Author's Note, Plot Essentials, and Story Summary?
Three more ways to steer context. Author's Note nudges tone and style for upcoming turns. Plot Essentials pins the load-bearing facts of your story. Story Summary is a running recap of everything so far — turn on auto-summarization and MythSmith keeps it updated as you play.
What's the AI companion?
An NPC who travels with your character permanently on Mythic — not a summoned pet, but someone the storyteller keeps a persistent thread on. It reacts to what you do, remembers it, and can bring up something you did dozens of turns ago.